Progress Report (03/04): San Francisco beckons…

Okay, it doesn’t quite do that, but it did occupy most of my month. First preparation, then the actual trip, and then follow-up. I had meetings at Game Connection SF with dozens of publishers to pitch my game, and have been following up on that since I came home. Needless to say, this is consuming work, especially when there’s also actual game development to be done. On top of me being a part-time teacher and some family events occurring, I’ve had little time to do any writing.

have written a little bit to whet my appetite, but I’ve only really nibbled at IFF this month and not gotten anything tangible done; this is largely as I expected. The SF trip will luckily be the last large event to occur for quite a while, as far as I’m aware, so things should begin to get a bit more sedate and routine for me.

Of course, none of this is what you want to hear. I’m afraid it’s the best I can do, though.

Over the next month, as things calm down a bit and I start getting back on top, energy-wise, I can hopefully start making some slight amount of progress on the writing. I’ll see if I can knock a weekend free to dedicate solely to the story and nothing else. The eventual end-goal is to be able to actually concentrate on it regularly, but I’m not quite there yet.

Until next month!